Following (and deeply intertwined with) my research, my pedagogical practice is extremely multi, trans, and inter-disciplinary.

I teach twentieth and twenty-first century literature and literary theory, video game criticism and media theory, and the history of computing and technoscience studies.

My recent course offerings include 'Corporate Tactics and Game Design,' 'Hyper-Contemporary Fiction,' 'Networks (To) Today,' 'Computation and Culture,' and 'Critical Digital Studies.'

Feel free to get in touch if you want to have a look at the syllabi that are not linked here, or if you have thoughts to share.